The abundance of spores released by this Pal blocks out sunlight. Sometimes, if Shroomer Noct appears motionless, it's not because it's mimicking a mushroom, but rather because its own spores don't let it see anything.
Can be ridden. While at a base, its mysterious spores slow the rate at which the SAN value of allies at the base decreases.
Level: 1
Power: 30
Cooldown: 2 seconds
Hurls poison sludge at an enemy.
Level: 7
Power: 55
Cooldown: 10 seconds
Quickly discharges dark energy, damaging those around it.
Level: 15
Power: 80
Cooldown: 18 seconds
Generates two tornadoes on either side before launching them at an enemy.
Level: 22
Power: 65
Cooldown: 13 seconds
Launches a deadly seed. If it hits an enemy, the seed explodes.
Level: 30
Power: 100
Cooldown: 30 seconds
Creates a giant ball of darkness and hurls it at an enemy.
Level: 40
Power: 120
Cooldown: 40 seconds
Sprouts sharp roots in and around the enemy's location.
Level: 50
Power: 150
Cooldown: 55 seconds
Charges dark energy before blasting enemies with a powerful beam.