The individual with the hardest horns becomes the leader. Once the horns are lost, so too is its leadership status. It leaves the herd amidst farewell glances and quietly returns to the earth.
Can be ridden. Can perform a double jump while mounted. Increases efficiency of cutting trees.
Level: 1
Power: 35
Cooldown: 4 seconds
Charges energy into a focused blast.
Level: 7
Power: 50
Cooldown: 5 seconds
Eikthyrdeer's exclusive skill. Charges at foes and uses antlers to launch them into the air. When used while riding, the direction of the charge can be controlled.
Level: 15
Power: 55
Cooldown: 10 seconds
Fires a barrage of stones forward.
Level: 22
Power: 70
Cooldown: 15 seconds
Digs up a boulder and hurls it at an enemy.
Level: 30
Power: 70
Cooldown: 15 seconds
Charges a massive amount of energy before firing a large destructive ball.
Level: 40
Power: 80
Cooldown: 18 seconds
Generates two sand tornadoes on either side before launching them at an enemy.
Level: 50
Power: 150
Cooldown: 55 seconds
Generates a sharp rock spear under an enemy.