
[Patch Notice]
Palworld version v0.6.4 has been released!
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▼ New Content
- Moon Lord [Master]
⤷ A more powerful version of Moon Lord has arrived! Gather new Celestial Sigil [Master] to face this terrifying foe!
▼ Mechanic Adjustments
- Summoned Pals no longer deal damage when bumping into neutral, non-hostile Pals
- Sending an overpowered Pal team on an expedition no longer reduces expedition time, but instead increases reward quantity
- Summoned Pals are returned to the player's party upon death
- Enemies will no longer respawn when their enemy-built bases are cleared (does not apply to static camps)
- Death markers on the map are now displayed above base icons
- Fishing spot shadows persist even if the player leaves
- Additional fishing spots added worldwide
- Adjusted UI messaging for insufficient funds when buying Pals from NPCs
- Improved cage interaction logic in enemy bases
- Adjusted building restriction radius around the expedition station
- Flea Market purchases limited to one stack per buy
- Fixed behavior of the Homing Sphere Launcher
▼ Balance Adjustments
- Fixed an issue where the partner skill Trigger Happy had unintendedly high power
- Increased drop rate of legendary blueprints from Terraria dungeon chests
- Adjusted selling price of Terraria monsters
- Added Heat Resistance Lv1 / Cold Resistance Lv1 to Hallowed Plate Mail
- Adjusted breeding results using Eye of Cthulhu
- Raid boss rewards can now be received even without dealing direct damage
- Increased Ancient Civilization Parts drop from certain Alpha Pals
- Increased Overheat Rifle ammo crafting output (5 → 10)
- Increased swimming speed for some Pals
- Adjusted mission NPC map placement for better level access
▼ Major Bug Fixes
- Fixed mission progress loss / failure to progress
- Fixed Pals disappearing from dimensional storage
- Death inside Terraria Dungeon now drops items and Pals in front of dungeon entrance
▼ Bug Fixes
- Fixed Moon Lord raid bug where Pals attacked destroyed body parts
- Fixed Moon Lord achievement unlock bug
- Fixed tower boss battle trap caused by Herbil’s partner skill
- Fixed soft lock caused by Herbil’s skill interacting with enemy skills
- Fixed crash when switching input methods during chat
- Fixed bug preventing Pal handover in missions when using controller
- Fixed mission duplication on dedicated servers
- Fixed inconsistencies in NPC and mission dialogue
- Fixed bug where capturing a target in missions counted as two kills
- Fixed Pal delivery mission UI not showing detailed Pal info
- Fixed missing mission descriptions in mission list
- Fixed missions displaying as in-progress after completion
- Fixed localization bug showing Japanese text in other languages
- Fixed repeated sound effects after finishing a mission
- Fixed controller cursor/scroll issues in mission menu
- Fixed mounted skills unintentionally going through walls
- Fixed friendly-fire targeting with some skills in guilds
- Fixed fishing minigame smaller capture gauge bug
- Fixed fishing guide sometimes not displaying
- Fixed fishing through walls/floors exploit
- Fixed multiplayer fishing/salvaging sound range bug
- Fixed fishing pond not reducing time correctly with suitability items
- Fixed Jelliette and Jellroy partner skills not activating
- Fixed dropped items underwater not floating up
- Fixed infinite reward exploit with captureable NPC visitors
- Adjusted Frostplume’s partner skill behavior in arena
- "Mercy" no longer applies inside arena
- Fixed Pal spawn location discrepancies
- Fixed missing partner skill icons
- Fixed food item sorting order
- Various other minor bug fixes